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	<title>Comments on: Myst Online Released For Macs</title>
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	<link>http://applegrrl.com/2007/03/21/myst-online-released-for-macs/</link>
	<description>Apple Computers, Punk Rock Technology Since 1976</description>
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		<title>By: pippa</title>
		<link>http://applegrrl.com/2007/03/21/myst-online-released-for-macs/comment-page-1/#comment-18</link>
		<dc:creator>pippa</dc:creator>
		<pubDate>Wed, 21 Mar 2007 16:27:52 +0000</pubDate>
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		<description>I&#039;m still going with Apple on that one. Why on earth they&#039;d put that POS graphics controller in the MacBook is anyone&#039;s guess. Shoot, my seven-year-old&#039;s $699 PC laptop has a better graphics controller than that.</description>
		<content:encoded><![CDATA[<p>I&#8217;m still going with Apple on that one. Why on earth they&#8217;d put that POS graphics controller in the MacBook is anyone&#8217;s guess. Shoot, my seven-year-old&#8217;s $699 PC laptop has a better graphics controller than that.</p>
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		<title>By: Leslie Poston</title>
		<link>http://applegrrl.com/2007/03/21/myst-online-released-for-macs/comment-page-1/#comment-17</link>
		<dc:creator>Leslie Poston</dc:creator>
		<pubDate>Wed, 21 Mar 2007 15:18:38 +0000</pubDate>
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		<description>Maybe so, but for a game played ONLINE you&#039;d think they could make a patch that would accommodate the people who can&#039;t afford the Pro.  I&#039;m note sure who to be irritated with - the makers of Myst, GameTap or Apple.  Probably a little of each.</description>
		<content:encoded><![CDATA[<p>Maybe so, but for a game played ONLINE you&#8217;d think they could make a patch that would accommodate the people who can&#8217;t afford the Pro.  I&#8217;m note sure who to be irritated with &#8211; the makers of Myst, GameTap or Apple.  Probably a little of each.</p>
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		<title>By: pippa</title>
		<link>http://applegrrl.com/2007/03/21/myst-online-released-for-macs/comment-page-1/#comment-16</link>
		<dc:creator>pippa</dc:creator>
		<pubDate>Wed, 21 Mar 2007 15:14:16 +0000</pubDate>
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		<description>Keep in mind that I&#039;m a gamer. The craptastic video controller in the MacBook is the main reason I wasn&#039;t even looking at that line; 64MB of shared SDRAM isn&#039;t going to play most games with intense graphics, like The Sims. I don&#039;t think most gamers would even consider a system using shared RAM. Myst has always been a very graphics-intense game, and I think to scale it back to that extent would probably impact the gaming experience.

The MacBookPros have the same graphics memory that the Xbox 360s have. I think that&#039;s your answer right there.</description>
		<content:encoded><![CDATA[<p>Keep in mind that I&#8217;m a gamer. The craptastic video controller in the MacBook is the main reason I wasn&#8217;t even looking at that line; 64MB of shared SDRAM isn&#8217;t going to play most games with intense graphics, like The Sims. I don&#8217;t think most gamers would even consider a system using shared RAM. Myst has always been a very graphics-intense game, and I think to scale it back to that extent would probably impact the gaming experience.</p>
<p>The MacBookPros have the same graphics memory that the Xbox 360s have. I think that&#8217;s your answer right there.</p>
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